Learn surface modelling with Autodesk Inventor
Did you think that you had to own Alias or Rhino to do serious surface modelling?
Did you think that, because you only have access to Inventor, that you can’t create G1, G2, G3 smooth surface models?
I’m here to tell you than you can create organic, smooth, ‘Class A’ surfaces with Autodesk Inventor – and this video tutorial series will show you how.
2.25 hours – 28 tutorial videos Price: $24.95 USD
You will learn:
- Concepts, such as Surface continuity (G0, G1, G2, G3).
- Tools for creating, splitting, trimming and stitching surfaces into solids.
- Techniques for creating common surface and styling features.
‘In this Inventor surface modelling training course, expert author Paul Munford teaches you all about surfacing tools and environment in Autodesk Inventor.
This course is designed for users that already have a basic working knowledge of Inventor. You will start by learning the basics of surfacing with Inventor, including surfacing geometry, topology and troubleshooting.
This video tutorial will teach you about 2D and 3D sketching, projected curves, as well as fundamentals such as trimming and splitting surfaces, filleting surfaces and doing a surface analysis.
Paul will explain each surfacing tool that you will be working with in detail, then demonstrate how to use them in a number of examples. Finally, you will work through three final projects, creating a spoon, kitchen knife, and a computer mouse.
Once you have completed this video based training course, you will have an in-depth understanding of the surfacing tools in Inventor, and be able to apply this knowledge to your own projects. Working files are included, allowing you to follow along with the author throughout the lessons.’
If you’re looking for something to hone your surfacing skills in Inventor, this is a great video to use. For the price, it’s something that is easily within reach of the average user. If you use Inventor and need surfacing in any capacity, this is definitely something you need to look into.
I think it will pay for itself pretty quickly – Jon Landeros, Inventortales.com (read Jon’s full review)
Paul did a good job when explaining them. They are concise and clear. Paul Munford’s style.
Those concepts and theories will definitely give you strong knowledge to create great surface models. You will know exactly what you are doing. – Edwin Prakoso, CAD-NOtes.com (Read Edwin’s full review)
100% money back guarantee
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- 01. Introduction
- 0101 Introduction To Autodesk Inventor 2014 surface modelling
- 0103 About The Author
- 0104 What You Will Learn
- 0104 How To Access Your Working Files
- 02. Hard Surface Modelling Primer
- 0201 Surfacing With Autodesk Inventor
- 0202 Surface And Curve Continuity Explained
- 0203 Surfacing Geometry And Topology
- 0204 Surfacing Gotchas And Troubleshooting
- 03. 2D And 3D Sketching – Framework For Success
- 0301 2D CV And Interpolation Splines
- 0302 3D CV And Interpolation Splines
- 0303 Projected Curves
- 04. Surfacing Tools Explained
- 0401 Algebraic Vs. NURBS Surfaces
- 0402 Lofts, Sweeps And Patches
- 0403 Trimming And Splitting Surfaces
- 0404 Copying And Moving Surfaces
- 0405 Filleting Surfaces
- 0406 Converting Surfaces To Solids
- 0407 Inserting Reference Sketches
- 0408 Surface Analysis
- 05. Examples
- 0501 Creating A Pillowed Surface
- 0502 Creating End Caps
- 0503 Creating Styling Creases
- 0504 Dips, Dimples, Divots And Depressions
- 0505 Saving And Re-Using Surface Features
- 06. Final Projects
- 0601 Spoon
- 0602 Kitchen Knife
- 0603 Computer Mouse
- 07. Conclusion
- 0701 Wrap-Up
— Mike Thomas (@aurbis) June 17, 2014